The Lab
What we're building, what just shipped, and what's coming next. Live from our release pipeline.
4
Released
1
Coming Soon
4
Pre-Release
2
In Development
Out Now
4Brownian Motion (TouchDesigner)
Ornstein-Uhlenbeck noise as a Script CHOP. Multi-channel smooth randomness for generative visuals.
Workspace Snapshot
Capture and restore live Claude Code sessions across Windows Terminal tabs after restart.
VoidGram
Locally-run Instagram posting app. Schedule posts, stories, and reels from your desktop.
Handoff
Structured session context handoff. Preserves decisions, code state, blockers, and implementation plans across sessions.
Coming Soon
1PropertyRecorder
Record live property changes as Sequencer keyframes. Select actors, hit record, adjust values, and get a clean LevelSequence.
Pre-Release
4Level Switcher
Premium level management with seamless streaming, preloading, and transition effects.
Brownian Motion (Unreal)
Ornstein-Uhlenbeck procedural noise as a SceneComponent. Attach to any actor for organic, physics-aware motion with collision avoidance.
CurveTool
Interactive curve editor with LFO modulation. Draw custom envelopes and waveforms, output via Lookup CHOP.
TD GUI
Generates complete TouchDesigner HTML Canvas dashboards with parameter linking from a spec.
In Development
2Forces Plugin
7 native Chaos physics force components for UE5 — vortex, noise, flow noise, wave, control, texture, and texture attraction. Custom editor panels, debug visualization, full Blueprint support.
Audiophile
Real-time audio analysis engine. Extracts musical parameters and streams to TouchDesigner over OSC.
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